#include "base64.h"

/*
 * Base64.java Ported to Objective-C
 *
 * Brazil project web application toolkit,
 * export version: 2.0 
 * Copyright (c) 2000-2002 Sun Microsystems, Inc.
 *
 * Sun Public License Notice
 *
 * The contents of this file are subject to the Sun Public License
 * Version 1.0 (the "License"). You may not use this file except in
 * compliance with the License. A copy of the License is included as
 * the file "license.terms", and also available at
 * http://www.sun.com/
 * 
 * The Original Code is from:
 *    Brazil project web application toolkit release 2.0.
 * The Initial Developer of the Original Code is: cstevens.
 * Portions created by cstevens are Copyright (C) Sun Microsystems,
 * Inc. All Rights Reserved.
 * 
 * Contributor(s): cstevens, suhler.
 *
 * Version:  1.9
 * Created by cstevens on 00/04/17
 *
 * Last modified by Embarcadero Technologies Inc. on 17/06/2011
 */

static const char _base64EncodingTable[64] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const short _base64DecodingTable[256] = {
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -2, -1, -1, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 62, -2, -2, -2, 63,
	52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -2, -2, -2, -2, -2, -2,
	-2,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
	15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -2, -2, -2, -2, -2,
	-2, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
	41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
	-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2
};
@implementation NSString (NSStringBase64) 
+ (NSString *)encodeBase64WithString:(NSString *)strData {
	return [NSString encodeBase64WithData:[strData dataUsingEncoding:NSUTF8StringEncoding]];
}


+ (NSString *)encodeBase64WithData:(NSData *)objData {
	const unsigned char * objRawData = [objData bytes];
	char * objPointer;
	char * strResult;
	
	// Get the Raw Data length and ensure we actually have data
	int intLength = [objData length];
	if (intLength == 0) return nil;
	
	// Setup the String-based Result placeholder and pointer within that placeholder
	strResult = (char *)calloc(((intLength + 2) / 3) * 4, sizeof(char));
	objPointer = strResult;
	
	// Iterate through everything
	while (intLength > 2) { // keep going until we have less than 24 bits
		*objPointer++ = _base64EncodingTable[objRawData[0] >> 2];
		*objPointer++ = _base64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
		*objPointer++ = _base64EncodingTable[((objRawData[1] & 0x0f) << 2) + (objRawData[2] >> 6)];
		*objPointer++ = _base64EncodingTable[objRawData[2] & 0x3f];
		
		// we just handled 3 octets (24 bits) of data
		objRawData += 3;
		intLength -= 3; 
	}
	
	// now deal with the tail end of things
	if (intLength != 0) {
		*objPointer++ = _base64EncodingTable[objRawData[0] >> 2];
		if (intLength > 1) {
			*objPointer++ = _base64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
			*objPointer++ = _base64EncodingTable[(objRawData[1] & 0x0f) << 2];
			*objPointer++ = '=';
		} else {
			*objPointer++ = _base64EncodingTable[(objRawData[0] & 0x03) << 4];
			*objPointer++ = '=';
			*objPointer++ = '=';
		}
	}
	
	// Terminate the string-based result
	*objPointer = '\0';
	
    // Create result NSString object
    NSString *base64String = [NSString stringWithCString:strResult encoding:NSASCIIStringEncoding];
    
    // Free memory
    free(strResult);
    
    return base64String;
    
	// Return the results as an NSString object
	//return [NSString stringWithCString:strResult encoding:NSASCIIStringEncoding];
}

+ (NSData *)decodeBase64WithString:(NSString *)strBase64 {
	const char * objPointer = [strBase64 cStringUsingEncoding:NSASCIIStringEncoding];
	int intLength = strlen(objPointer);
	int intCurrent;
	int i = 0, j = 0, k;
	
	unsigned char * objResult;
	objResult = calloc(intLength, sizeof(unsigned char));  //version ios7 changed from sizeof(char)
	
	// Run through the whole string, converting as we go
	while ( ((intCurrent = *objPointer++) != '\0') && (intLength-- > 0) ) {
		if (intCurrent == '=') {
			if (*objPointer != '=' && ((i % 4) == 1)) {// || (intLength > 0)) {
				// the padding character is invalid at this point -- so this entire string is invalid
				free(objResult);
				return nil;
			}
			continue;
		}
		
		intCurrent = _base64DecodingTable[intCurrent];
		if (intCurrent == -1) {
			// we're at a whitespace -- simply skip over
			continue;
		} else if (intCurrent == -2) {
			// we're at an invalid character
			free(objResult);
			return nil;
		}
		
		switch (i % 4) {
			case 0:
				objResult[j] = intCurrent << 2;
				break;
				
			case 1:
				objResult[j++] |= intCurrent >> 4;
				objResult[j] = (intCurrent & 0x0f) << 4;
				break;
				
			case 2:
				objResult[j++] |= intCurrent >>2;
				objResult[j] = (intCurrent & 0x03) << 6;
				break;
				
			case 3:
				objResult[j++] |= intCurrent;
				break;
		}
		i++;
	}
	
	// mop things up if we ended on a boundary
	k = j;
	if (intCurrent == '=') {
		switch (i % 4) {
			case 1:
				// Invalid state
				free(objResult);
				return nil;
				
			case 2:
				k++;
				// flow through
			case 3:
				objResult[k] = 0;
		}
	}
	
	// Cleanup and setup the return NSData
	NSData * objData = [[NSData alloc] initWithBytes:objResult length:j];
	free(objResult);
	return objData;
}
@end